This is the finished version of our psychological horror opening sequence: LOCKED. I am very pleased with the end result and am glad that it is finally completed.
Showing posts with label Progress. Show all posts
Showing posts with label Progress. Show all posts
Friday, 27 March 2015
LOCKED
This is the finished version of our psychological horror opening sequence: LOCKED. I am very pleased with the end result and am glad that it is finally completed.
Thursday, 26 March 2015
Completed!
Today we finished our opening sequence and I am so happy to see all of our hard work and effort finally completed. Overall I am very pleased with our end result considering the time and the footage that we had. We spent todays lesson touching up the credits and sound. However our sequence is still 3 minutes long and we did not put in Shotgun Productions logo due to the length of the sequence. Apart from this setback I think our sequence is good and it is nice to see all of the footage come together to tell a story.
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| This picture is of our group right after we had finished our sequence! |
Group Progress - New Credits
The previous credits in our sequence had to be changed due to it looking to much like a 'essay' font. We changed it so that it is smaller and each credit is in a different spot on the screen. The actual font itself has been changed to be more slender and creepy like:
It is more elegant but is also pointed which I think represents our opening. Everything might look normal but there are plenty of small twist and turns throwing the audience and character off-track. I personally like this font a lot more as it looks more professional and matches the genre which is what we were aiming for when choosing a specific font.
Wednesday, 25 March 2015
Group Progress - Problem
With only a few more edits to fix, in a study period today half of the group watched the sequence again and went through what needed fixing. We added in some extra 'boom' sound effects to create suspense and tweaked some of the credits (after being told that the font was to casual for out genre). However the main problem was that our sequence is 3 minutes rather than 2 but there was nothing in the sequence we could take out otherwise our character would jump from on scene to another. As all scenes link to each other so taking out one would take away something from the story which leaves us with a problem. The sequence needs to be shortened to meet exam criteria but there is nothing in the sequence that we can delete that will not make the sequence jump or ruin the story. To solve this problem the group will have to have a discussion about what to cut out and what to keep.
Tuesday, 24 March 2015
Group Progress - Close to Completion
In today's lesson (24/03/15) we completed the credits! We are close to completing our sequence all together and all we have left to do is add in a few more sound effects. We have also decided to change the music from violins playing repetitively to some royalty-free music called "Insidious". After spending hours on the music trying to perfect it but nothing seemed to work and after finding the royalty free music we thought it was just as effective and decided to use that instead. We have also chosen to have the last scene, in the media room, in silence. This creates a suspenseful atmosphere and puts the audience on edge. We have also added a heartbeat sound effect as it represents the fear that our character is going through the audience will be just as nervous as our character is. The last sound effect that we added today was a static sound but it is interrupted by speech. This plays when the death screen - "YOU SHOULDN'T HAVE DONE THAT" flashes up. This sound effect is both haunting and creepy as it sounds like somebody is trying to talk to our character but fails because of the static.
Friday, 20 March 2015
Group Progress - Credits
With two members of our group learning how to add in credits and the other two touching up the music we have finally completed the music and learnt how to fade the credits in and out of our sequence! Following the credit order that is used in all films we have started to add in the credits. We also agreed to put our names into the credits somewhere - As I spent a long time editing the sequence in my spare time I was down as editor which I was happy about:
The font is a simple but bold text that stands out on the screen. As a plain, square font in white we thought it would represent our sequence. The horror is subtle and simple but creates a atmosphere and the text similarly is there before disappearing, like our protagonist. We also wanted the text to be a serif font as a font that was curly and pretty-looking would not match the genre and would make our sequence look girly and pretty rather than simple and creepy.
Wednesday, 18 March 2015
Group Progress - Costumes
Our main character is a everyday girl that has just attended a day at school so she is wearing comfy and casual clothes. Her clothes are neither girly nor masculine but the perfect in-between. This way she does not fall into the girly category or the tough hero woman. She acts and dresses the same way as other teenage girl when they go to college, this means that college students can relate to our character and is appealing to them.
She wear a simple white t-shirt and as white usually represents innocence I think it suits our character perfectly. Her trousers are smart jeans which shows that she is dressed under the dress code for a college of sixth form showing the setting through our character. After she leaves the science room she puts on a long black coat and as black is associated with fear or horror it shows that she is the next victim. We also included smaller details such as a ID badge for our sixth form. This shows where she currently is and it also confirms that she is a college/sixth form student.
Group Progress - Props
When re-watching our sequence I wanted to make notes on the props used in our sequence and was surprised to see there was not many. The character carries her bag throughout the sequence but she never really uses it. She does however use textbooks at the beginning of the sequence and she then uses her bag to pack up:
She also get out her phone in one scene. Her phone is modern which shows that the sequence is set in current times and that our character is a girl that can afford having a modern and current mobile:
She also get out her phone in one scene. Her phone is modern which shows that the sequence is set in current times and that our character is a girl that can afford having a modern and current mobile:
We also use the computers and although this is not a prop used by the character herself, she does turn one off and is aware that they are there. As the school she is in has a classroom full of computers it could show that she is in a school that can afford modern technology:
Tuesday, 17 March 2015
Group Progress - Editing + Music
Today we continued editing and changing the music which we had two hours to do. Going through the sequence again was good for the group as we all looked closely for any minor details that we might have missed the first time around. We also decided to change the music entirely and add more sound effects to make the sequence more realistic. So two members of the group played around with some new music to find something that matched our genre, another member and I continued to edit by making some cuts smoother so that they jumped less. Overall we got quite a lot of work done and we hope to start adding credits, which we will do by following the film credit order, and the music that was made next lesson.
Monday, 16 March 2015
Group Progress - Characters
In our opening sequence we only have 2 characters that are shown to the audience. One is the main protagonist, who we follow throughout the sequence, and the other is the antagonist who stalks her and tries to catch her.
Our protagonist is a female teenager that is dedicated to her work, which is shown through her staying late after school to study. Her clothing is casual and comfy which we thought teenagers in college or sixth form could relate to as she is not dressed up but is still in smart clothing.
Something notable about our protagonist is that she does not talk during our sequence - the only words she says are "No! Stop!" and several screams and gasps but she never forms a sentence. We thought this gave her a sense of enigma but it was also real to the topic as people do not usually talk to themselves. Something else that is quite unique about our character is that she remains nameless as nobody is there to say her name and, as mentioned before, she is unlikely to talk to herself. This creates a sense of enigma about her: Who is she and what is her name? Why was she studying so late after school? Does she know the antagonist?
Our antagonist wears all black to create a sense of mystery about them. Black also represents fear and horror which I think suits our antagonist perfectly. Their face cannot be seen and they continually disappear throughout the sequence.
Similar to our protagonist, our antagonist does not speak at all. They are silent and they follow her silently so that the protagonist never notices her stalker until they make themselves known.
The gender of our antagonist is unknown and it is never said why they are stalking the protagonist which creates a sense of enigma. During filming our antagonist was played by two different actors because there face was either far away or covered so their facial features where never seen.
We also have a point-of-view shot from our antagonist at the end of the sequence when they lunge at our protagonist, this is showing that they are always watching her - even when she least suspects it.
Friday, 13 March 2015
Group Progress - New Ending
Some feedback that we got on our first draft was that the ending was to abrupt and needed to be thought through to make the ending more exciting. Together as a group we discussed possible ideas and also looked at ideas for sound while we were researching. We finally settled on warning message on the computer flashing up before the killer lunges at the protagonist and supposedly killing her. We then put forward ideas on what the message would say and we all like the message "You Shouldn't Have Done That" appearing on the screen in a blood splattered-like font. I then commented that it reminded me of the creepy pasta "Ben Drowned" which is based off a video game the urban tale that a boy called Ben played the video game 'The Legend of Zelda: Majora's Mask" and later drowned. His spirit then went on to haunt his copy of the game and would flash up the message "You Shouldn't Have Done That" when ever the player did something wrong and would then kill the character in a endless loop. This linked into out opening and inspired us to include this in our opening as well as the sound we had agreed on.
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| UPDATE - This is the final shot of the death message on the screen. |
Thursday, 12 March 2015
Group Progress - Sound
When re-thinking our ending for our opening sequence my group and I decided that we wanted to set an atmosphere that matched the genre of our film. As a psychological horror silence is usually the best way to create a tense atmosphere however we were not sure whether that would work and needed some inspiration for our ending. We searched the internet for creepy horror films, TV shows and video games before finding a hugely popular psychological horror game called 'Silent Hills - P.T". This provided us with the inspiration for our ending and how to use sound effects alongside silence or music to make the footage more interesting. We also found that their were already many similarities between our opening sequence and the game such as the dark corridor scene in our opening and the dimly-lit corridor in the game. We now have a clear idea of our ending for our opening sequence that we think will match the genre and create a tense atmosphere.
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| Our Opening Sequence |
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| Silent Hills P.T |
Wednesday, 11 March 2015
Group Progress - Sound Effects
We have added several sound effects to our sequence to make it more interesting to watch and to replace effects that got drowned out during the recording. For example there is a seen when our character tries to ring someone and a faint ringing can be heard. This was added in to make the sound seem more real and the audience can hear everything our character hears. We have also added a static sound effect over the top of the original sound in the media room scene as it makes it sound clean and the sound no longer clips. The group and I have also discussed adding in a heartbeat or something similar to make the silence in the media room (after the static) a bit more exciting and once again the audience will be able to feel and hear exactly what the character is feeling and hearing.
Sunday, 1 March 2015
Group Progress - Locked
When discussing names for opening sequence we struggled to come up with anything that we all liked. We knew we wanted our title to be only one word as we thought it would sound better. Some of the names we came up with were: Followed, Stalker, After Hours however we didn't like any of these names enough to make them our final name. When we started editing we needed to save the sequence so we needed a name. We spent a while thinking before typing in 'LOCKED'. We agreed to change the name when we come up with something better but the more we looked at it the more we liked it.
Eventually we decided to keep the name, it was a simple, one-word title just like wanted and it explained the plot of our sequence in one word: Our character was locked in school with no way out. We created a logo which is a simple white text on a black background so it stood out. To make our logo match the word we switched the 'O' for a lock which I personally think looks good as it is plain and simple.
Thursday, 19 February 2015
Group Progress - Continuity Editing
Ever since we showed our first draft to the class we have been touching up the editing making sure that it is smooth and no cuts are obvious. Continuity editing is important when telling a story through the footage, if it fades in out then the edits can be a little more spaced but when together the scenes need to match each other in order for them to tell the story. Our sequence needs the continuity editing to be perfect in the shot with the stalker. As the stalker disappears after grabbing the main character we need the shot to zoom out from before but match the other shot. I spent a while trying to get this as accurate as I could and I think I did a good job. Together, as a group, we watched this scene over until we were satisfied with the end result.
We decided early on that we would be using mostly continuity editing but we have used some establishing shots of the hallway and media room so the audience can see where the character is in more detail. As our opening focuses on only one character we had no reason to use parallel edits or a montage as we are simply following the character where ever she goes.
Friday, 13 February 2015
Group Progress - First Draft
Today we finished and showed our first draft to the class. I was quite pleased with what we had done in the time we had but I knew their where still many issues with the lighting, skipping shots, music and I was not happy with the ending. However the teacher feedback was positive and they offered some constructive criticism which will be extremely helpful when we resume editing again.
One of the main pieces of advice that was given was to include the antagonist more often but keeping it subtle. I think this is a good idea as it will show our genre more clearly in the opening. This way our audience would know what to expect during the film as an opening is suppose to prepare the audience and give them a hint at what the film will be like and this is what I want our sequence to do.
Wednesday, 11 February 2015
Group Progress - Editing
Today I had three study lessons in a row which I spent editing. The group and I had exported the footage together and decided that I would edit in my free periods and then show it to them so we could go over it together. I touched up some of the old pieces of footage and put in the ending and overall I think our sequence is quite good. However there are some slight issues such as the lighting in the outdoors scenes where they do no match and one shot that is missing so the character suddenly teleports to a different place. These issues will likely be changed after our first draft is shown to the class.
After showing our first draft we have to create the music and voice-over and learn how to do the credits as everyone in the group is unfamiliar with the program we have to use to make them. We will watch some YouTube Videos to learn the basics and follow the credit titles that are in all films to make sure that the order is correct.
Tuesday, 10 February 2015
Group Progress - Media Room
Today we filmed the last scene in our opening sequence which took place inside our media room. The plot behind this ending is: the protagonist runs into a media room to hide from the antagonist however when she enters the room around 15 computer screens are static. The sound overpowers the protagonist and she cries for the noise to stop and to her surprise it does. Except on which remains on. She goes over to this computer and turns it off. She sighs in relief but someone begins to approach her. This figure raises a pair of large scissors in attempts to kill the protagonist however she turns around just in time to see the figure. In attempts to get away from the figure, the protagonist runs but gets herself cornered and then the figure kills her. However the protagonist wakes up back in the science room where she started and the whole experience starts again.
The death of the protagonist is key to our opening as she needs to be able to wake up back where she started and she can not do this unless she is knocked out or killed. Our weapon choice is a giant pair of scissors. We chose this as a weapon it matches the school theme and is unique to our antagonist.
The static also worked out really well, each computer had the static video playing and it looked great both on and off camera.
Overall I think the footage looks good however the ending was rushed due to a class wanting the room for their lesson. Other than that everything else worked out well and we got many great shots, using many different camera angles to make our sequence more interesting to watch.
Wednesday, 28 January 2015
Group Progress - Re-Filming
Today my group and I looked over the footage we filmed and agreed to re-film certain scenes and add some new shots. This time we want to show the location more and try out some new camera shots to make our sequence more interesting to watch when our character is doing everyday activities such as running. We are also going to film the media room scene in the session as it has yet to be filmed. We had the idea of putting a static video on every computer in the room which will make the setting unsettling as it is a unpleasant sound.
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| Our Filming Location - We Want to Show of the More of the Location in Our Next Shoot |
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| Static will be Played on Every Computer in the Media Room |
Friday, 23 January 2015
Group Progress - Exporting Footage
We exported the footage today after our first shoot. I think the footage is quite good for our first shoot and it will create the outline for our first draft. We got some interesting angles for our sequence to make it different so not all of the shots are the same. We will start the editing after all of the footage has been uploaded next lesson.
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| Exporting the Footage |
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